
Doc Flatline
Genesis Rangers
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Posted - 2012.05.12 21:27:00 -
[1] - Quote
***Please Read This***
Dear CCP Soundwave,
I think that CCP has actually misdiagnosed the true problem. As a result of this, youGÇÖve dispensed the wrong medicine, resulting in punishing all incursion runners versus handling the real issue. While incursions do provide a money faucet, which is actually a good thing, the actual problem goes deeper than that. The problem is not the time it takes to complete an incursion, the nonsense of risk versus reward, or even the payout involved, for doing incursions. If all incursion runners only ran incursions for a couple hours a week, even as they were before the nerf, it would not have such a negative effect on the in game economy.
The true problem lays within certain elements of the player base itself. In this I mean people that sit in front of their computers for an inordinate number of hours, day in and day out. IGÇÖm talking about people who run incursions sites nonstop to the point that they could be diagnosed as suffering from the physiological disorder of video game addiction. This type of person ends up generating so much disposable income that they end up disrupting the in game economy. What you need to do is not punish the little guy, but rather institute some level of moderation on these fat little piggys by weaning them off the isk teat.
I would propose going back to the old payout amount with a gradual decline in payouts for completed sites. For example say the first 10 incursions you do in a day, get 100% pay out. The second ten you do drop down to 90% and then an additional 10% reduction in pay for every ten sites you run after that. At a certain point the person running incursions is going to say this is no longer worth my time and go do something else, while giving others with less free time on their hands a fair chance.
It goes without saying that players like myself have real live responsibilities during the week that donGÇÖt allow us to play the game like itGÇÖs a second job or a substitute for a real life. We should not be punished for the over indulgences of others. When I log in I need to make a good amount of isk in a fair amount of time so I can go do the things I want to do in game. Otherwise IGÇÖm not having fun and the game ceases to hold value for people like myself.
I think one of the best things CCP did with this game, is make it so that some guy with nothing better to do, canGÇÖt just come in and go from level 1-80 in a week. As a player I can just set my training que and walk away from the game while my character continues to progress. By doing this you created a level of balance that I think has kept the veteran player base around and loyal. I think if you think about it the incursion issue is the same problem all over again, just with a different face.
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